March 18thpreregister
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This contest has been officially recognized by the National Yo-Yo League,
and is sanctioned by the American Yo-Yo Association

The 2006 Maryland State Champion will be determined by the Sport Ladder Division.

*1A Division Freestyle*
  • No compulsories
  • Three minute time limit
  • All can compete
  • Music must be family friendly
*Y Division - 2A, 3A, 4A & 5A Freestyle*
  • No compulsories
  • All can compete
  • Music must be family friendly
*Sport Ladder Division*
For the Sport Division ladders, players are allowed one attempt per trick. The second missed trick retires the player from the ladder. The winner is the player with the highest combined score between the 1S and 2S ladder. For scoring, a player receives the point value of the combined number of the highest trick completed in each ladder. In the event of a tie, the combined score of the first missed trick from both ladders will be used. If a tie persists, then the combined score of the second missed trick from each ladder is used. If a tie still is in place, then the two (or more) players are awarded the same placement. The winner of this sport ladder (highest ranking MD resident) will be named the 2006 Maryland State Yo-yo Champion.

Sport String Trick Ladder (1S)
A player may change yo-yo's once during the long spin trick ladder. It it at the players discretion at which point they change yo-yo's.
  1. Sleeper
  2. Walk the Dog
  3. Breakaway
  4. Rock the Baby
  5. Flying Saucer
  6. Dizzy Baby
  7. Brain Twister
  8. Trapeze
  9. Double or Nothing
  10. Split the Atom
  11. Double-on Trapeze
  12. Advanced Split the Atom
  13. Mach 5
  14. Boingy Boingy
  15. McBride Roller Coaster
  16. Eli Hop
  17. Cold Fusion
  18. Gerbil
  19. Pop 'n' Fresh
  20. Kwijibo
  21. Shock Wave
  22. Spirit Bomb
  23. Suicide Catch
  24. Iron Whip
  25. Slack Trapeze
Sport Looping Trick Ladder (2S)
A player may change out yo-yo's once during the looping trick ladder. This may occur while changing from a single looping yo-yo to a pair of yo-yo's following the completion of trick 15.
  1. Forward Pass
  2. Inside Loop (3x)
  3. Tidal Wave
  4. Time Warp
  5. Hop the Fence
  6. Planet Hop (3x)
  7. Inside Loop (10x)
  8. Sidewinder
  9. Warp Drive
  10. Reach for the Moon
  11. Inside/Outside Loop
  12. Planet Hop (10x)
  13. Vertical Punch
  14. Punching Bag
  15. Fountain
    Player may change yo-yo's at this point
  16. 2-hand Loop
  17. Milk the Cow
  18. Ride the Horse
  19. Loop/Moon
  20. Warp Drive/Time Warp
  21. 2-hand Vertical Punch
  22. Sword & Shield
  23. Clione
  24. Staircase
  25. Kurukuru Milk

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